Stop Animation
We worked creatively this morning to create a stop motion animation film!! The children worked together to design a setting and characters before making the animation!
26We worked creatively this morning to create a stop motion animation film!! The children worked together to design a setting and characters before making the animation!
26The children enjoyed creating a city setting this afternoon, giving a car instructions to drive through the scene!
30Before the half term Reception enjoyed exploring maps on the computer and guessing where we lived in the world, Reception then drew their houses on a map to show where they lived.
This term for Spring we explored again different places around the world using the computer, Reception let me know where they wanted to go on google earth and we discovered lots of different countries and places some children have been on holiday to and some places they have never been before. Reception also investigated some atlases.
This morning Class 5 investigated how Morse code is used. Children created a presentation about Morse code and why it is used. We then looked at what a Crumble is, children then programmed the crumble to play a message in Morse Code.
20We enjoyed some time using Hour of Code, Microbits and Chrome Music Lab in coding club this week. We enjoyed programming to create songs, achieve challenges and to create secret messages and symbols on the Microbits.
14Year 4 looked at how to use a Branching database to search for and find information. Children had character descriptions and had to use a branching database to match the description to an image.
24The children discussed the importance of being safe online this afternoon and the need to make common sense decisions and always speak to a trusted adult.
23This morning Class 1 has been recapping what Algorithms are and why they are used when coding. Today children had to create algorithms to get a robot to complete different levels, we focused on moving forward and how we can use the turn right and left blocks to change direction. Children then looked at how we could apply this knowledge to a Beebot and created a ‘help sheet’ to use in the next lesson.
19Class 7 explored our playground and garden area to begin our new topic of
21This morning Class 1 have been using their knowledge gained from the past few weeks to program Beebots and Sphero Indi’s to move. Children worked to get the robots to do a series of instructions that included turning and moving forwards and backwards, children also completed different levels on the Beebot app.
16This Morning Class 2 has been exploring Databases. To begin we had a class discussion about the different types of information you can have and what private information is. Children then moved onto look at the type of information you can have and what an ‘online’ and ‘offline’ database is, we listed some different examples. As a class we then created an offline database about Class 2 and children explored and collected information from an online database.
21We collected data about our favourite fruit and favourite pets. We then represented our data by creating pictograms.
15The children began their new computing unit by discussing the features of a keyboard, identifying some important keys.
The children worked hard this morning to create a database of animals! They looked at things like height, weight and life expectancy.
This morning Year 2 have been continuing with their presenting data topic, by creating top trump cards about different animals. Children conducted research and gathered records and fields about 4 animals of their own choice. Using excel we then inputted the data to create a digital version of a top trump card.
18We researched and created PowerPoints to present what we learnt about WWW (World Wide Web) and the Internet.
Y5 have been looking at the Internet and its uses in Computing. They used powerpoint to present their information.
Class 3 had the opportunity to explore a Micro:bit this morning. Children looked at the basics of how a Micro:bit works and how we can use block coding to create programs. Children then focused on how we can use LEDs to display different animations creating a rock, paper, scissors game. We then created a reaction game using variables, inputs and loops.
18This morning Class 5 was introduced to Sketchup. Children logged onto the website and started to create a new model. We focused on some of the different features such as the rectangle tool, two point arc tool, push & pull tool, orbit and fill tool that you can use in Sketchup when creating models. Children used the different design features to create their own house.
15Today we spoke about how to be safe on the Internet. We used a traffic light to determine if a website was safe or not.
Reception took a visit to our lovely computer room this week, the children were so sensible at finding a laptop, opening the screen and turning on the power button. The children had a go at moving the mouse on the keyboard. Reception then had a practice of using the mouse to make some art on the app ‘paint’, the children practiced clicking the button and using the trackpad to draw, it was a bit tricky but they had fun learning how to use the computer.
The class modified images they’d saved onto iPads, by cropping or adding filters, resulting in some eye-catching effects!
Class 2 spent their computing lesson using Apple pencils & iPads to create a digital piece of art. Children have been looking at the artist Henri Matisse, they created a design on a piece of paper and then using Sketchpad and apple pencils recreated it to be a digital piece of work.
11Today reception had an exciting morning exploring different ways that technology can move, the children explored different paths for beebots and used the iPads to move animals using arrows to get to different places.
Today Class 3 has been exploring using Apple pencils to create a digital piece of Artwork of a portrait of themselves. Children took a photo of their face and cropped it down to the left-hand side of their face, children then used procreate to recreate the right-hand side.
10This morning class 6 started a new unit of work, Today we focused on laying the ‘foundations’ ready to start develop our game during the next lesson, children designed a series of backgrounds in to show at the beginning of the program and designed and coded a character to move left and right on the screen.
4The children learned to use the filter tool in a database to search and sort information in an efficient manner.
We used cybergames.com to find out about hackers and malicious emails.
7Class 6 have been finishing off their space invaders games. Today we recapped if statements, variables and loops and focused on consolidating our knowledge from the last 2 lessons to add in ‘power ups’ for children to gain bonus lives and time. Children then had time to test out their code and debug any problems that they might have found.
4This morning Class 3 has been introduced to the coding website Scratch. Children built on their knowledge from Scratch Jr to create their own coding program. Children explored how to add and create Sprites and backgrounds as well as creating code to get their Sprites to move and change costume.
1Today, we recapped our knowledge of the word algorithm. We then inputted code to control the Angry Birds, helping them to navigate their way to the target.
In computing we discussed the words bug and debugging. We know that when code doesn’t work, it might be because of a bug so we have to work hard to debug and fix the problem. We worked together to do this, entering code to pick the corn. We then read the book, Stevie and the Big Project which explained that mistakes and failures are just First Attempts In Learning.
Class 3 have continued to look at programming using Scratch. Today we focused on two features movements and speech. We started off by making a program looking at how we can use different blocks from the event section to get a Sprite to move, we used the Green flag, when sprite pressed and space key pressed features. After that we looked at how we can use the wait and speech feature to get two sprites to tell a knock knock joke.
1The children demonstrated how variables are used today, by playing a times tables quiz – by using names to track scores, they understood how variables are used in programming.